Is that a windmill? We must be in Holland.
Du Gourmand and I are working on organising a games day for the 8th of June. We're hoping to get three games in during the day, each of which will be a full blown eight player Command & Colours Napoleonics game,.
At present the three games are code-named Not-Quatre-Bras, Not-Ligny and Not-Waterloo. We won't be cleaving too closely to the Hundred Days, just using it as a loose framework to hang our games on. We'll be taking the opportunity to use the new Russian rules, in the absence of the Prussians, so there's been quite a bit of basing at my end - while Du Gourman disports himself and reads popular novels.
Painting corks - it turns out Kristzian knew what he was talking about
These are some Hinton Hunt Russians that I'm based up for the big game. We haven't worked out exactly how big it will be in terms of units, but it should be reasonably hefty. I normally work on the basis that a battalion commander generally has three companies to worry about and he never really thinks much lower than platoons, so the ideal number of units a player will handle will be about twelve before things get confused or forgotten.
We're hoping to put three good scenarios together within the limits of the figures we have and the terrain that's available, but the rough outline is a French army advancing into Holland in 1813 in order to smash an Anglo-Russian alliance that is supported by a British amphibious expedition.
I'm drafting some maps and resisting the urge to fill them bumper to bumper with troops.
Astute readers will be able to spot some Strelets Grenadiers, Hinton Hunt infantry, ESCI Crimean infantry and some Elheim reconaissance troops. I don't think they'll be joining the coalition against the Corsican Ogre somehow.
I'm quite looking forward to this as it's good to be my own man again, now that my exams are over.